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Traffic Trace
New to Kuma? Don’t use this, check the
MeshTrace
policy instead.
This policy enables tracing logging to a third party tracing solution.
Tracing is supported over HTTP, HTTP2, and gRPC protocols. You must explicitly specify the protocol for each service and data plane proxy you want to enable tracing for.
You must also:
-
Add a tracing backend. You specify a tracing backend as a
Mesh
resource property. -
Add a TrafficTrace resource. You pass the backend to the
TrafficTrace
resource.
Kong Mesh currently supports the following trace exposition formats:
-
zipkin
traces in this format can be sent to many different tracing backends. datadog
Services still need to be instrumented to preserve the trace chain across requests made across different services.
You can instrument with a language library of your choice (for zipkin and for datadog). For HTTP you can also manually forward the following headers:
x-request-id
x-b3-traceid
x-b3-parentspanid
x-b3-spanid
x-b3-sampled
x-b3-flags
Add a tracing backend to the mesh
Zipkin
This assumes you already have a zipkin compatible collector running. If you haven’t, read the observability docs.
Datadog
This assumes a Datadog agent is configured and running. If you haven’t already check the Datadog observability page.
The defaultBackend
property specifies the tracing backend to use if it’s not explicitly specified in the TrafficTrace
resource.
Add TrafficTrace resource
Next, create TrafficTrace
resources that specify how to collect traces, and which backend to send them to.
When
backend
field is omitted, the logs will be forwarded into thedefaultBackend
of thatMesh
.
You can also add tags to apply the TrafficTrace
resource only a subset of data plane proxies. TrafficTrace
is a Dataplane policy, so you can specify any of the selectors
tags.
While most commonly we want all the traces to be sent to the same tracing backend, we can optionally create multiple tracing backends in a
Mesh
resource and store traces for different paths of our service traffic in different backends by leveraging Kong Mesh tags. This is especially useful when we want traces to never leave a world region, or a cloud, for example.